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1. Re: How to become Riftsaw developer
objectiser Feb 10, 2010 5:35 AM (in response to pankrac88)Hi Martin
Thanks for your interest in the project - and we would definitely like you to contribute to the project.
In terms of the best ways forward, there are a couple of things we could do, depending on your interests:
1) The easiest way to get involved would be to look at the RiftSaw jira, and see whether there are any bugs you can fix and submit a patch.
2) If you are feeling more ambitious, and there is a feature request in jira (or possibly a feature you need for your own project that may not be listed), then another option would be to setup a branch for you to work on. We could then review the changes with you before merging them into the trunk.
3) Kurt was wondering whether you would be interested in writing a blog entry for the RiftSaw blog, based on your experiences.
As RiftSaw is based on Apache ODE, some of the features you may be interested in building might also require you to become involved in the Apache ODE project - so you might want to also see whether there are any issues (bugs) in the ODE project where a fix might indirectly benefit the RiftSaw project.
Regards
Gary
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2. Re: How to become Riftsaw developer
pankrac88 Feb 10, 2010 7:40 AM (in response to objectiser)Thank you for your answer
I would start with fixing some bugs, and later we will see how it will be going with me(i mean to implement some new features and also with Apache Ode) . In case of writing to the blog I will get in touch with Kurt.
So I will try to start.
Best Regards
Martin