Hi everyone,
In what forum should I post messages related ot multiplayer server developerment with Netty?
And...
I'm working on a server that operates as a proxy for my multiplayer game. In the game 2 players play a game against each other. The server only forwards messages from one player to another. And another thing the server needs to implement is creating a "player-pair" (Randomly).
I was thinking to create a class GameManager, that holds a ArrayList, where Player is a class with a Channel of one player. So, the GameManager contains all available players. Another class PlayerManager creates "pairs" of players and relays messages to eachother.
Can someone tell me if this is a good setup for the classes and the classes/method I should look into?
Roxlu