What needs to be done?
Read the docu!?
The type node serves the situation where you want to write your own code in a node. The nodetype node expects one subelement action. The action is executed when the execution arrives in the node. The code you write in the actionhandler can do anything you want but it is also responsible for propagating the execution.
Yes i had tried it before. But if i do in this way it leads to one more issue. Suppose a particular actor has a more than one task in his tasklist, whichever task he first assigns, only that instance goes through both the nodes.
All the other tasks are lost after it is assigned
Suppose a particular actor has a more than one task in his tasklist, whichever task he first assigns, only that instance goes through both the nodes.
I don't think you're being clear enough about what you're trying to do for anyone to help you. Please put yourself in our shoes when you write, and think about what we couldn't possibly guess at. In this case, I'm reading your note as if you want something crazy that I won't even bother to explain - you probably don't, but I can't tell!
in 3.1 default behaviour of node was to continue
in 3.2 default behaviour of node changed to 'wait'
So your action has to tell the nod to continue on a transition